Max Payne 2 is self-contradictory in some ways, for example, it barely mentions the family he lost in the first game in the second game. This game shows the greatest pain a love can bring. Compared to the first game, the theme of love rather than the feeling of revenge came to the fore. Although Max Payne, played unconsciously, seems like a direct action to people, in fact, the character is constantly fighting with his own inner world. If there is one thing that everyone likes in the Max Payne series, it is that they can reflect the inner voice of the character on the screen very well. Although the series continues, the real end of the game ends with this game. Max's face from the first game in the third one. But still, I wonder what would of happen to the series if Remedy kept making the games. This game is outstanding and I just can't tell which game is better the 1st Max Payne or the 2nd one, they are both just perfect. They added physics to this game and WOW it works very well and it actually adds a lot to the game and it is very helpful, like pushing an explosive barrel towards an enemy and then blowing it up, or if a dead enemy's weapon gets stuck in some edge just shoot it a couple times for it to fall in your hands. Much like the first game, this game is WAY too outstanding for it's time, Half Life 2 has one of the best graphics of 2004 but I think Max Payne 2 might just beat it in the slightest pixel. They improved everything in this game Graphics, Sound Design, Animations and so on. They improved everything in this game Rockstar Games took Remedy's franchise and developed Max Payne 2, and boy, did they do a job well done. Rockstar Games took Remedy's franchise and developed Max Payne 2, and boy, did they do a job well done.
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